Our mining empire should be playable for the extended periods of time, so let’s add prestige levels.
prestigeLevels is an array of objects:
id: a unique number which is used to identify the prestige leveltitle: a string that sets the name of the prestige levelmultiplier: a number that defines increased production on this prestige levelpictureURL: a string, an https link to the prestige level picture in.svgformatcondition: an object that defines the condition when the user is able to move to this prestige level.
The structure similar to the one inachievements, but here we can only usecurrencyand notproducers
Fill in the prestigeLevels array with at least 2 elements based on the description above.
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