Our mining empire should be playable for the extended periods of time, so let’s add prestige levels.
prestigeLevels is an array of objects:

  • id: a unique number which is used to identify the prestige level
  • title: a string that sets the name of the prestige level
  • multiplier: a number that defines increased production on this prestige level
  • pictureURL: a string, an https link to the prestige level picture in .svg format
  • condition: an object that defines the condition when the user is able to move to this prestige level.
    The structure similar to the one in achievements, but here we can only use currency and not producers

Fill in the prestigeLevels array with at least 2 elements based on the description above.

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